Date: 2009-04-04 02:33 am (UTC)
That all depends on the company's success and what their concept of 'profit sharing' is--a $2000 check at the end of the year may be "nice", but if I worked an additional twenty hours a week for that, I just got paid $2/hour for my work.

Even with successful titles, most (not all, but most) gaming companies hardly rake in the cash. I don't know where Epic stands in this regard, but I do know that aside from two titles its success is primarily in licensing (which may/may not be considered eligible for profit sharing), and that it uses capital to buy into other game companies--which one might say is evidence of its success, but may also be a sign that there isn't much remaining to "share". *shrugs*

If I'm to work more than 40 hours a week, I expect to get paid generously, and unless a company is demonstratively successful at sharing that pie, "profit sharing" just doesn't cut it. Make that end of the year check in the multiple tens of thousands, and I'll start considering it. =)
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